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Restart trap

As part of the Heptomusee app work, we are implementing menu features such as settings. One of the features in the menu is the ‘Restart Puzzle’ function, which resets the puzzle you are solving to its initial state.

To achieve this, we decided to call the same puzzle initialization as when reloading. However, the initialization is done using the initial state of the puzzle at the start of the game, not the state of the puzzle progress for reloading.

With this implementation, most puzzles work normally, just like reloading, but some puzzles don’t work properly. The reason is the placement of the puzzle objects.

Some puzzles rely on the initial object placement being loaded at initialization. For this reason, if the object placement is moved in the puzzle solution, the puzzle will not work properly if it is initialized.

We are currently considering how to fix it.