We wanted to make the viewpoint movement in the animation smoother, so we further enhanced the script for controlling the camera rotation.
For this reason, we set an aim target and made it possible to move while gazing at it. By moving the aim target itself, it became easy to achieve smooth animations that were previously difficult to specify.
For example, while moving forward, the viewpoint gradually moves diagonally right-upwards, then diagonally backwards, etc.
Will this enable to follow fleeing rabbits?